
emBARK
Itching for Adventure?
emBARK is a 2D platformer about a fearless dog following a mysterious map and going on an adventure. Explore an abandoned greenhouse that gets more dangerous the farther you traverse inside.
Journey Deeper by Dashing
Use the overgrown surroundings to your advantage, and collect bones to dash. Be sure to avoid getting hurt by the wild brambles!
What Awaits You at the End?
Prevail through each level to bring the dog to his destination - an unknown treasure that sits at the deepest part of the greenhouse!
Credits:
- Zach Clothier - Design
- Claire Nentarz - Art, Narrative
- Kyle Johnson - Programming, Art, Design
- Will Loxley - QA, Design, SFX
- Kira Sincock - Art
- Kirsten Springer - Programming
- Justin Sundermeyer - Design, Music/SFX, Art
Status | Released |
Platforms | HTML5 |
Publisher | |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Clothmanz, Kira Sincock, velociraptoaster, clairenentarz, wmloxley, telescape, Kyle Johnson |
Genre | Platformer, Adventure |
Made with | Unity |
Tags | 2D, celeste, Cute, Difficult, Dogs, jumping, Pixel Art, Side Scroller, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Comments
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9/10
This game is incredibly fun to play. It is one of those games that it can be pretty hard to get through the first couple of run throughs, but then afterwards it is just super fun to speedrun. The music and art are really epic and the mechanics are really easy to understand. Probably my favorite part of this game was the strategic use of mechanics such as the mushrooms and bones to create really enjoyable sections. All the people who made this game are absolute g's, and who ever made this banging music is bustin >:).
9/10
Disregard the other comment. This game is dope as fuck and feels like a labor of love. I love the art direction and the music is even better. Dashing around is really fun especially if you have an attention span longer than a 5-year-old and are willing to wait for the bones to regenerate after you died. The game was engaging from start to finish, and while it may not have reinvented the genre, I personally enjoyed it more than most platformers I have played this year.